Battlefield 3 specs

View previous topic View next topic Go down

Battlefield 3 specs

Post  Static Jak on Fri Jul 08, 2011 12:42 pm

Minimum

Hard Drive Space - 15 GB for disc version or 10 GB for digital version
Operating System - Windows Vista or Windows 7
Processor - Core 2 Duo @ 2.0GHz
RAM - 2GB
Video Card - DirectX 10 or 11 compatible Nvidia or AMD ATI card

Recommended

Hard Drive Space - 15 GB for disc version or 10 GB for digital version
Operating System - Windows 7 64-bit
Processor - Quad-core Intel or AMD CPU
RAM - 4GB
Video Card - DirectX 11 Nvidia or AMD ATI card, GeForce GTX 460, Radeon Radeon HD 6850

That all looks pretty reasonable tbh. I'm well past recommended anyway so I'm happy. I've seen a few posts where you've got some guys guessing the settings needed and it was way over the top.
avatar
Static Jak
No not really

Posts : 656
Join date : 2009-11-11

View user profile

Back to top Go down

Re: Battlefield 3 specs

Post  Static Jak on Fri Jul 08, 2011 12:44 pm

And here are the classes.


"As mentioned, the four classes available in Battlefield 3 are Assault, Engineer, Support and Recon. All classes include familiar elements, but this time around, we’re tweaking things a bit, bringing something new to our online multiplayer. Our Assault class is still the frontline run and gun class, and considering the havoc and fallen team members someone will see while on the frontlines, the Assault soldier now has medic abilities. That’s right, all the abilities such as medkits and defibrillators typically found on the Medic class are now incorporated into Assault. It makes sense that the class on the frontline will be able to revive fallen team mates, right? Right! Remember, you can play it your way, so if you want to customize your Assault soldier more towards medic abilities or towards serious gunplay, it’s totally up to you.



Engineers are returning in Battlefield 3, bringing back the class in charge of making repairs to the various vehicles on the battlefield. On the other hand, the Engineer is very adept at taking down vehicles as well – this class includes RPGs that can take down armored targets that can’t be destroyed by bullets alone, or even building facades that enemy combatants may be using to take cover. Add the fact that an Engineer’s arsenal includes Carbine weapons, you get an extremely versatile multiplayer class that can truly move like a butterfly and sting like a bee.



The Support class makes its return in Battlefield 3, incorporating the ability to use light machine guns and can lay down heavy fire, allowing him to become a serious mobile weapons platform. “Support has always been about heavy infantry firepower from his LMG,” says Alan Kertz, Senior Multiplayer Designer at DICE. “It’s a role that we’ve wanted to feel different than Assault’s running and gunning.”



This brings us to two new features in Battlefield 3: Bipods and Suppressive Fire. Bipods have a very practical use, especially for LMGs, as they provide a substantial increase in stability while laying down a base of fire. Bipods can be deployed anywhere by zooming in with your LMG when prone, or when standing/kneeling in front of suitable supports, such as a window sill. The stability created by deploying a Bipod gives players a massive boost in accuracy and recoil reduction. You’ll be able to unload an entire clip of 200 bullets from your LMG with great accuracy without even letting go of the trigger, all thanks to the Bipod.



Suppressive Fire is a new in-game mechanic that changes how you can play the game. When you lay down fire in close vicinity to an enemy, the incoming barrage will show up as a graphical blur effect on his screen to stress him and let him know it’s not safe to pop out from behind cover. Just as importantly, this mechanic also affects his character’s in-game firing accuracy, making him less of a threat by using real world tactics. Better yet? You get team play experience points for doing so!



“Supported shooting with Bipods and Suppressive Fire finally allows us to achieve an obvious difference between Assault and Support, since the heavy LMGs are not terribly mobile,” explains Kertz. “When deployed with a Bipod, they become an incredibly powerful force. Suppressive Fire forces the enemy to keep their head down and lets the Support gunner pin his enemies in place so teammates can flank.”



Love him or hate him, Recon is the long range sniper class for Battlefield 3 who excels at gathering intel while on the battlefield. His sniper scope gives this class a distinct view of the battlefield, making Recon particularly suited for spotting enemies as seen in Battlefield: Bad Company 2, ensuring your entire team can see the locations of spotted members of the opposing team. “Recon traditionally has been seen as just a sniper,” Kertz said. “We wanted to change that perception, so we’ve built several completely new teamplay oriented gadgets specifically for the Recon class so he can be a team player, even if he’s sitting on the top of Wookie Mountain.” We’ll talk more about these toys and how they work in a blog post a bit further down the road.



Even though each soldier has a default loadout, they’re there for you to completely customize, making sure you’re able to cater to your own unique style so you can play it your way. We’ll be able to talk more about unlocks, persistence and customization later in the Battleblog series, so stay tuned for more on Battlefield 3 soon!"
avatar
Static Jak
No not really

Posts : 656
Join date : 2009-11-11

View user profile

Back to top Go down

Re: Battlefield 3 specs

Post  John26 on Fri Jul 08, 2011 1:09 pm

Pretty cool how Assault has medic gear. The sniper team player stuff sounds interesting also.

John26
No not really

Posts : 939
Join date : 2009-11-16
Age : 24

View user profile

Back to top Go down

Re: Battlefield 3 specs

Post  CHAMIKA on Fri Jul 08, 2011 2:10 pm

That part about the suppressive-fire sounds like an interesting concept. Can't wait to see in action.
avatar
CHAMIKA
No not really

Posts : 515
Join date : 2009-11-12
Age : 23
Location : Staten Island, NY

View user profile

Back to top Go down

Re: Battlefield 3 specs

Post  John26 on Fri Jul 08, 2011 3:18 pm

Jak how is that universe sandbox game? Looks really interesting.

John26
No not really

Posts : 939
Join date : 2009-11-16
Age : 24

View user profile

Back to top Go down

Re: Battlefield 3 specs

Post  CkSned on Fri Jul 08, 2011 4:14 pm

Sweet keep me updated Very Happy
avatar
CkSned
No not really

Posts : 1186
Join date : 2009-11-11
Age : 24
Location : Scotland

View user profile http://www.youtube.com/CkSned

Back to top Go down

Re: Battlefield 3 specs

Post  John26 on Tue Jul 26, 2011 4:26 am

So this is my foundation for my build. Main goal is to run BF3. Any parts you see that could be exchange with something else to save me some mula?


CPU: AMD Phenom™II X4 955 Black Edition Quad-Core CPU w/ HyperTransport Technology

Cooling Fan: Asetek 510LC Liquid Cooling System 120MM Radiator & Fan (Enhanced Cooling Performance + Extreme Silent at 20dBA) (Single Standard 120MM Fan)

Motherboard: * GigaByte GA-870A-USB3 AMD 870/SB850 chipset DDR3 Ultra Durable™3 Socket AM3 ATX Mainboard w/ 7.1 Audio, GBLAN, Support 6-core CPU, CPU Auto Unlocker, USB3.0, SATA-III, ON/OFF Charge for IPod, RAID, 2 Gen2 PCIe, 2 PCIe X1, & 3 PCI

Memory: 4GB (2GBx2) DDR3/1600MHz Dual Channel Memory Module (Corsair XMS Gaming Memory with Heatsink Spreader)

Video Card: AMD Radeon HD 6850 1GB GDDR5 16X PCIe Video Card (Major Brand Powered by AMD)

Power Supply Upgrade: 600 Watts - XtremeGear Power Supply - SLI/CrossFireX Ready

Hard Drive: 1TB SATA-III 6.0Gb/s 32MB Cache 7200RPM HDD (Single Hard Drive)

Operating System: * Microsoft® Windows 7 Home Premium(64-bit Edition)





John26
No not really

Posts : 939
Join date : 2009-11-16
Age : 24

View user profile

Back to top Go down

Re: Battlefield 3 specs

Post  Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum